![]() ![]() Which is good news for anyone who thinks that Diablo 3 didn’t have enough of twisted element coursing through its veins. “We consider it the true Diablo, and we want to hit those tones again.īeyond that classic design, manga horror maestro Junji Ito’s particular style for the disturbing was also a major factor on Diablo 4’s art design. The developers on the team enjoy Diablo 2 the most and what really resonates with us is that dark element, the dark factor. Speaking to VG247, lead artist Matt McDaid revealed how the darker tone was a return to the more brutal aesthetics of Diablo 2: If you’re happy that Diablo 4 is returning to its grimmer and macabre roots, then Blizzard’s happy. ![]() ![]() An entire 19 of them to be exact, so sit down and get ready to scroll through a gallery of devilish still images that are already making me want to upgrade to a proper PC so that I can jam this sequel: A release window has yet to be revealed.Beyond that, press assets also went live on the weekend and a bunch of new screenshots were released. “We want you to play the build that’s inside your head, the build that you want to play.”ĭiablo IV is in development for the PlayStation 4, Xbox One, and PC. “Customization is back with a vengeance,” Barriga said last week. According to game director Luis Barriga, players will be able to use talent trees, ability points, and new skills and abilities to build the character they want. But customization isn’t all about character appearances in Diablo IV. The studio has said that it’s going for a dark, gothic theme inspired by the Cthulhu mythos and the work of horror manga artist Junji Ito. When Quin69 asked if Diablo IV will feature some kind of a storefront, Shely said that “it’s very early but yes.” Although details are understandably scant at this time, the developer added that the cosmetic microtransactions will offer an “opportunity to have more options available than you would otherwise.”Īccording to PCGamesN, Shely has previously confirmed that Blizzard “will not sell Power,” implying that monetization will revolve around cosmetics only.īlizzard is placing a lot of emphasis on customization and aesthetics in Diablo IV. ![]()
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